Ranking

Hi there dear Taikonaut!


Is any of you interested in PVP? We are wondering if you’d like to know how our ranking system works!


Thinking about leveling our player-versus-player combat in a rather fair way, we’ve decided to adopt some mechanics developed by the well-known ELO Rating System (http://en.wikipedia.org/wiki/ELO_rating_system), which was also adopted by the World Chess Federation and the Major League Baseball.


Applying that system to Taikodom mechanics, our GD came to decide that every player now starts off with 1000 points. At the end of a combat, players get their scores recalculated with basis in the current position each one occupies in the score ranking. Meaning, basically, if a top-ranking player attacks a beginner both scores change little (almost nothing). Conversely, that also means that the destruction of a top-ranking player executed by a beginner will adjust scores in a higher rate (50 points max range).


Well, we hope you like the changes! Oh, and of course, we’re always open to suggestions on this new model.

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